• Offered by Research School of Computer Science
  • ANU College ANU College of Engineering and Computer Science
  • Course subject Computer Science
  • Areas of interest Software Engineering
  • Academic career UGRD
  • Course convener
    • Dr Eric McCreath
  • Mode of delivery In Person
  • Offered in First Semester 2015
    See Future Offerings

This course is about the implementation and test phases of the software construction process. It is based around creating individual practical assignments on the small scale, and modifying a medium scale project in two major assignments over the whole semester. In this project, students work on a substantial application, relevant to their experience as computer users. The project is closely specified and designed around a strong architectural structure as an exemplar, and may involve a graphical user interface. During the semester students learn to improve their own software development practices by following the Personal Software Process, learning time-management, planning, and quality control. The course also studies aspects of the principles and practices of software engineering.

The following topics are covered: working with software larger systems; code review and inspections; test planning and unit testing (derived from specification and design documents); object-oriented (Java), and scripting (Bash) languages; recursive data structures; graphical user interfaces; the Personal Software Process; build tools (Make and Ant) and version control (Subversion); use of external code libraries.

Learning Outcomes

Upon successful completion, students will have the knowledge and skills to:

On completing this course students are expected to be able to:

  1. Construct and modify small to medium scale computer programs
    1. apply all aspects of software construction for a representative variety of small to medium scale object-oriented programs up to around 300 lines of code containing up to 7 classes;
    2. make modifications (including source code design, implementation, and testing) within a moderate-sized Java program system (1000 - 10000 lines of code), given a documented specification, design and implementation of the system
    3. have elementary or better competence with standard software development tools and methods: text editor, compiler, integrated software development environment, command line scripting, automated build tools, version control, unit test design, code review
    4. use and analyse a personal software process in constructing small computer programs
  2. Compare several forms of abstraction in object-oriented software design and construction: inheritance, generic types, polymorphism, procedural abstraction, abstract recursive data structures (including abstract syntax trees); and to apply them appropriately in constructing programs.
  3.  Use common programming knowledge resources to find, understand, and apply online manuals and tutorials for software tools, programming language components, and software libraries
  4. Describe the underlying principles of three major aspects of software construction and to apply the appropriate tools:
    • version control (using the Subversion tool)
    • unit testing (using the JUnit tool)
    • automatic build process (using the Make or Ant tool)
Professional Skills Mapping
Mapping of Learning Outcomes to Assessment and Professional Competencies

Indicative Assessment

Assignments/Labs/Tutorials (40%); Exam (60%)

The ANU uses Turnitin to enhance student citation and referencing techniques, and to assess assignment submissions as a component of the University's approach to managing Academic Integrity. While the use of Turnitin is not mandatory, the ANU highly recommends Turnitin is used by both teaching staff and students. For additional information regarding Turnitin please visit the ANU Online website.

Workload

Thirty one-hour lectures and six two-hour tutorial/laboratory sessions

Requisite and Incompatibility

To enrol in this course you must be studying a Bachelor of software engineering and have successfully completed COMP1510 or COMP1110; and 6 units of 1000 level MATH. You are unable to enrol in this course if you have completed COMP2100.

Prescribed Texts

No prescribed textbooks.

Assumed Knowledge

Introductory programming, preferably in an object-oriented language

Fees

Tuition fees are for the academic year indicated at the top of the page.  

If you are a domestic graduate coursework or international student you will be required to pay tuition fees. Tuition fees are indexed annually. Further information for domestic and international students about tuition and other fees can be found at Fees.

Student Contribution Band:
2
Unit value:
6 units

If you are an undergraduate student and have been offered a Commonwealth supported place, your fees are set by the Australian Government for each course. At ANU 1 EFTSL is 48 units (normally 8 x 6-unit courses). You can find your student contribution amount for each course at Fees.  Where there is a unit range displayed for this course, not all unit options below may be available.

Units EFTSL
6.00 0.12500
Domestic fee paying students
Year Fee
2015 $3096
International fee paying students
Year Fee
2015 $4146
Note: Please note that fee information is for current year only.

Offerings, Dates and Class Summary Links

ANU utilises MyTimetable to enable students to view the timetable for their enrolled courses, browse, then self-allocate to small teaching activities / tutorials so they can better plan their time. Find out more on the Timetable webpage.

The list of offerings for future years is indicative only.
Class summaries, if available, can be accessed by clicking on the View link for the relevant class number.

First Semester

Class number Class start date Last day to enrol Census date Class end date Mode Of Delivery Class Summary
1428 16 Feb 2015 06 Mar 2015 31 Mar 2015 29 May 2015 In Person N/A

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