- Length 2 year full-time
- Minimum 96 Units
- Academic plan VDIGA
- CRICOS code 082286B
Field of Education
- Visual Arts and Crafts not els
- Academic contact
The Master of Digital Arts (Advanced) requires completion of 96 units, which must consist of:
24 units from completion of the Visual Effects specialisation
6 units from completion of ARTV8821 Points of View: Independent Creative Art and Media Practice
A minimum of 12 units from completion of courses from the following list:
ARTV8038 Practice-led Research Project
ARTV8039 Practice-led Research Major Project
ARTV8040 Practice-led Research Extended Project
12 units from completion of courses from the following list:
ARTH6050 Photography and Art
DART8067 New Media, Innovation and Research I
DART8071 New Media, Innovation and Research II
HIST6233 How the Camera Changed History: A century of photography and cinema
A maximum of 18 units from completion of courses from the following list:
ARTV6003 Video Art
ARTV6805 Sculpture Temporal Studies Making Time in Space: through chance and process approaches
ARTV6921 Environment Studio 1
ARTV8300 Visual Arts Studio Masterclass
DART8116 Studio Practice (Visual Effects) 6
DART8117 Practice-led Research Major Project (Visual Effects)
DART8118 Practice-led Research Extended Project (Visual Effects) 18
24 units from completion of THES8105 Thesis
Unless otherwise stated, a course used to satisfy the requirements of one list may not be double counted towards satisfying the requirements of another list.
By transfer from Master of Digital Arts with a minimum GPA of 6/7 as well as the approval of an identified supervisor for the research project/thesis.
If the total number of units attempted exceeds 72 in the same teaching period in which the 72nd unit is attempted, exactly 72 units will be used in the calculation of the weighted average mark with units from the course with the highest mark applied first followed by further units from courses in descending order of marks.
Students will be awarded up to 72 units of course credit for completed courses listed in this Masters (Advanced) degree
All applicants must meet the University’s English Language Admission Requirements for Students
Animation, Design, Digital Art, Fine Arts, Media Arts
- Annual indicative fee for domestic students
For more information see: http://www.anu.edu.au/students/program-administration/costs-fees
- Annual indicative fee for international students
ANU offers a wide range of scholarships to students to assist with the cost of their studies.
Eligibility to apply for ANU scholarships varies depending on the specifics of the scholarship and can be categorised by the type of student you are. Specific scholarship application process information is included in the relevant scholarship listing.
For further information see the Scholarships website.
Focus on developing your creativity and practical skills with a degree designed for the digital age.
The Master of Digital Arts offers a mixture of theory and elective courses in key areas of digital media such as digital video, 3D computer animation, digital compositing, interactivity, coding, the Internet, sound, and hybrid media. A visual effects specialisation is also available. As a digital arts student you will have access to the cutting-edge facilities at the ANU School of Art.
Graduates from ANU have been rated as Australia's most employable graduates and among the most sought after by employers worldwide.
The latest Global Employability University Ranking, published by the Times Higher Education, rated ANU as Australia's top university for getting a job for the fourth year in a row.
Employment OpportunitiesA Master of Digital Arts will advance your career as a practising digital artist, or working as a professional in the arts and new media industries. It also prepares you for further study.
Upon successful completion, students will have the skills and knowledge to:
- develop practice-led methodologies through investigation, analysis and synthesis of complex information to plan and execute substantial studio/screen-based creative research projects.
- generate and evaluate complex ideas and concepts at an abstract level using cognitive, technical and creative skills and relate them to their own creative works and to recent developments in the field.
- critically reflect upon and evaluate theoretical, conceptual and aesthetic aspects of creative practice, and apply it in the production of creative works that contribute to new situations in professional practice and to scholarship.
- design and develop creative works that communicate theoretical, aesthetic, conceptual and imaginative propositions to specialist and non-specialist audiences
- complete a major piece of research in the field of digital arts