- Code ARTV6000
- Unit Value 6 units
Animation is an elective course that introduces students to skills, techniques and processes in 2D and 3D. Conceptual and thematic issues are addressed, and occupational health and safety instruction is included. The course is studio-based and students primarily develop individual projects in consultation with their lecturer.
Upon successful completion, students will have the knowledge and skills to:
- Demonstrate creative control of techniques, technologies and equipment used in the discipline
- Demonstrate the creative analysis and exploration of materials and processes
- Show a critical awareness of historical and theoretical contexts relevant to the course
- Exploit the characteristics of materials and processes in an individual and conceptually developed way
- Demonstrate understanding of the importance of critical, analytical and self-reflective practice
- Apply concepts and techniques to the development of resolved works of art
- Identify and develop personal topics for individual research
- Demonstrate adherence to OH & S requirements and procedures
Assessment includes periodic critique and review sessions that provide ongoing feedback on work in progress.
Portfolio of studio work (80%)
Studio Theory report/Journal/Studio Documentation equivalent to a 1000 word essay (20%)
In response to COVID-19: Please note that Semester 2 Class Summary information (available under the classes tab) is as up to date as possible. Changes to Class Summaries not captured by this publication will be available to enrolled students via Wattle.
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Workload130 hours of total student learning time made up from: a) 48 hours of contact over 12 weeks: lectures, tutorials, critiques and supervised studio practice; and b) 82 hours of independent studio practice, reading and writing.
Requisite and Incompatibility
Maya Visual Effects: The Innovator’s Guide, Eric Keller (2007), Sybex.
Maya Studio Projects: Dynamics, Todd Palamar ((2010), Sybex.
Maya Professional Tips and Techniques, Lee Lanier (2007), Sybex.
Digital Lighting and Rendering, Jeremy Birn (2006), New Riders.
Animation Art - from Pencil to Pixel, the World of Cartoon, Anime and CGI, Jerry Beck (Ed.), (2004), Glame Tree Pub.
Tuition fees are for the academic year indicated at the top of the page.
If you are a domestic graduate coursework or international student you will be required to pay tuition fees. Tuition fees are indexed annually. Further information for domestic and international students about tuition and other fees can be found at Fees.
- Student Contribution Band:
- Unit value:
- 6 units
If you are an undergraduate student and have been offered a Commonwealth supported place, your fees are set by the Australian Government for each course. At ANU 1 EFTSL is 48 units (normally 8 x 6-unit courses). You can find your student contribution amount for each course at Fees. Where there is a unit range displayed for this course, not all unit options below may be available.
Offerings, Dates and Class Summary Links
ANU utilises MyTimetable to enable students to view the timetable for their enrolled courses, browse, then self-allocate to small teaching activities / tutorials so they can better plan their time. Find out more on the Timetable webpage.
Class summaries, if available, can be accessed by clicking on the View link for the relevant class number.
|Class number||Class start date||Last day to enrol||Census date||Class end date||Mode Of Delivery||Class Summary|
|2586||24 Feb 2020||02 Mar 2020||08 May 2020||05 Jun 2020||In Person||N/A|