- Code COMP6120
- Unit Value 6 units
- Offered by School of Computing
- ANU College ANU College of Engineering Computing & Cybernetics
- Course subject Computer Science
- Areas of interest Computer Science, Software Engineering, Software Development
Real-world software development is a complex and dynamic activity involving people, technology and processes interacting within a complex environment of clients, users and other stakeholders while being observant of technological, physical, social, legal, and ethical constraints.
This course will empower students with the ability and confidence necessary to exercise critical thinking and professional judgment to select and apply appropriate knowledge, practices and tools to the development of non-trivial software systems. This will be achieved by introducing students to important design methodologies. We will build on previous programming courses to deepen and broaden students' knowledge and understanding of the practices and tools used to build large software systems within complex environments. We will use real-world examples such as distributed, high-integrity, web-based systems where rigorous software engineering can demonstrably enhance business value.
Students will learn how practices and tools can be adapted to suit specific project needs and contexts. Knowledge, practices and tools considered in this course will include process models, requirements engineering, design, modelling and user experience.
Software engineering design methodologies evolve over time. In this course, students will study the details of one or more design methodologies and critically assess their applicability to modern software systems.
Upon successful completion, students will have the knowledge and skills to:
- Apply modern requirements gathering and software design techniques in the context of a realistic software engineering process.
- Evaluate other people's code contributions using modern formal code inspection approaches.
- Apply correctly techniques for ensuring and assessing the quality of software.
- Competently analyse a modern large-scale software project with continuous integration.
- Work co-operatively in a team to solve a software engineering problem.
- Evaluate and justify the prioritisation of requirements.
- Assignment 1 (Individual): Requirements (15) [LO 1,6]
- Assignment 2 (Individual): Testing (15) [LO 2,3]
- Group Project (30) [LO 2,4,5]
- Final Exam (40) [LO 1,3,4,6]
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WorkloadUp to 36 one-hour lectures, including video lectures, and up to 8 two-hour tutorials.
Requisite and Incompatibility
- Engineering Software Products, Ian Sommerville (Pearson)
- Clean Architecture—A Craftsman's Guide to Software Structure and Design, by Robert C. Martin (Prentice Hall)
- Applying UML and Patterns: An Introduction to Object-Oriented Analysis and Design and Iterative Development (3rd Edition), Craig Larman (Prentice Hall)
- Agile! The Good, the Hype, and the Ugly, by Bertrand Meyer (by Springer)
Tuition fees are for the academic year indicated at the top of the page.
Commonwealth Support (CSP) Students
If you have been offered a Commonwealth supported place, your fees are set by the Australian Government for each course. At ANU 1 EFTSL is 48 units (normally 8 x 6-unit courses). More information about your student contribution amount for each course at Fees.
- Student Contribution Band:
- Unit value:
- 6 units
If you are a domestic graduate coursework student with a Domestic Tuition Fee (DTF) place or international student you will be required to pay course tuition fees (see below). Course tuition fees are indexed annually. Further information for domestic and international students about tuition and other fees can be found at Fees.
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