- Code COMP4610
- Unit Value 6 units
- Offered by School of Computing
- ANU College ANU College of Engineering Computing & Cybernetics
- Course subject Computer Science
- Areas of interest Computer Science, Information Technology
- Academic career UGRD
- Prof Hongdong Li
- Mode of delivery In Person
- Co-taught Course
Second Semester 2023
See Future Offerings
Computer graphics are an essential part of modern software. In this course students will learn about fundamental algorithms, data structures and programming models used in 3D graphics applications. These key concepts in computer graphics programming will be covered from their mathematical foundations through to their application in domains such as data visualisation, virtual reality, computer games and film animation/VFX. In this course students will explore these concepts through practical implementation in a modern computer graphics software context.
Upon successful completion, students will have the knowledge and skills to:
- Explain the stages of a modern, hardware-accelerated 3D rendering pipeline
- Construct and manipulate complex models, geometries and scene graphs in both 2D and 3D
- Implement computer graphics algorithms in a shader language
Professional Skills Mapping:
Mapping of Learning Outcomes to Assessment and Professional Competencies
- Weekly lab portfolio (10) [LO 1,2,3]
- Group project (20) [LO 1]
- Individual project (40) [LO 1,2,3]
- Final exam (30) [LO 1,2,3]
The ANU uses Turnitin to enhance student citation and referencing techniques, and to assess assignment submissions as a component of the University's approach to managing Academic Integrity. While the use of Turnitin is not mandatory, the ANU highly recommends Turnitin is used by both teaching staff and students. For additional information regarding Turnitin please visit the ANU Online website.
Approximately 130 hours of study consisting of 12 two-hour lectorials, 6 one-hour labs and self directed study.
Information on inherent requirements for this course are currently not available.
Requisite and Incompatibility
All readings will be freely available and linked to from the course website
Students should have a working knowledge of at least one structured programing language, ideally Java. It is also recommended but not required that you have completed COMP1720 before enrolling in this course.
Tuition fees are for the academic year indicated at the top of the page.
Commonwealth Support (CSP) Students
If you have been offered a Commonwealth supported place, your fees are set by the Australian Government for each course. At ANU 1 EFTSL is 48 units (normally 8 x 6-unit courses). More information about your student contribution amount for each course at Fees.
- Student Contribution Band:
- Unit value:
- 6 units
If you are a domestic graduate coursework student with a Domestic Tuition Fee (DTF) place or international student you will be required to pay course tuition fees (see below). Course tuition fees are indexed annually. Further information for domestic and international students about tuition and other fees can be found at Fees.
Where there is a unit range displayed for this course, not all unit options below may be available.
- Domestic fee paying students
- International fee paying students
Offerings, Dates and Class Summary Links
ANU utilises MyTimetable to enable students to view the timetable for their enrolled courses, browse, then self-allocate to small teaching activities / tutorials so they can better plan their time. Find out more on the Timetable webpage.
Class summaries, if available, can be accessed by clicking on the View link for the relevant class number.
|Class number||Class start date||Last day to enrol||Census date||Class end date||Mode Of Delivery||Class Summary|
|7539||24 Jul 2023||31 Jul 2023||31 Aug 2023||27 Oct 2023||In Person||N/A|