• Offered by Research School of Computer Science
  • ANU College ANU College of Engineering and Computer Science
  • Classification Transitional
  • Course subject Computer Science
  • Areas of interest Computer Science, Information Technology

Computer graphics are an intrinsic component of many modern software applications and are often essential to the success of these applications. The objective of this course is to familiarise the student with fundamental algorithms and data structures that are used in today's interactive graphics systems as well as programming and architecture of high-resolution graphics computers. The principles and practice of computer graphics are described from their mathematical foundations to the modern applications domains of scientific visualisation, virtual reality, computer games and film animation. The course will include some practical experience of graphical software environments such as OpenGL, JOGL, VRML and Java3D. Students should have a good working knowledge of Java, and of 3D coordinate geometry, before taking this course.

Learning Outcomes

Upon successful completion, students will have the knowledge and skills to:

Upon completion of this course, the student will:

  1. have a thorough understanding of the fundamentals of 2D and 3D computer graphics.
  2. have an good understanding of the basic algorithms commonly used in 3D computer graphics.
  3. have a basic understanding of a number of advanced computer graphics techniques and applications.

Indicative Assessment

Assignments (40%), Final Exam (60%)

The ANU uses Turnitin to enhance student citation and referencing techniques, and to assess assignment submissions as a component of the University's approach to managing Academic Integrity. While the use of Turnitin is not mandatory, the ANU highly recommends Turnitin is used by both teaching staff and students. For additional information regarding Turnitin please visit the ANU Online website.

Workload

Twelve two-hour lectures, some seminars, and ten laboratory sessions

Requisite and Incompatibility

To enrol in this course you must have completed COMP6700 or COMP6710; or be studying Master of Computing 7705 or Master of Computing 7706.

Prescribed Texts

Hearn and Baker Computer Graphics with OpenGL, Third Edition, Prentice Hall, 2004

Fees

Tuition fees are for the academic year indicated at the top of the page.  

If you are a domestic graduate coursework or international student you will be required to pay tuition fees. Students continuing in their current program of study will have their tuition fees indexed annually from the year in which you commenced your program. Further information for domestic and international students about tuition and other fees can be found at Fees.

Student Contribution Band:
2
Unit value:
6 units

If you are an undergraduate student and have been offered a Commonwealth supported place, your fees are set by the Australian Government for each course. At ANU 1 EFTSL is 48 units (normally 8 x 6-unit courses). You can find your student contribution amount for each course at Fees.  Where there is a unit range displayed for this course, not all unit options below may be available.

Units EFTSL
6.00 0.12500
Domestic fee paying students
Year Fee
1994-2003 $1980
2004 $2088
2005 $2088
2006 $2088
2007 $2088
2008 $2190
2009 $2916
2010 $2916
2011 $2946
2012 $2946
2013 $2946
2014 $2952
International fee paying students
Year Fee
1994-2003 $3450
2004 $3450
2005 $3534
2006 $3618
2007 $3618
2008 $3618
2009 $3618
2010 $3750
2011 $3756
2012 $3756
2013 $3756
2014 $3762
Note: Please note that fee information is for current year only.

Offerings, Dates and Class Summary Links

The list of offerings for future years is indicative only.
Class summaries, if available, can be accessed by clicking on the View link for the relevant class number.

Second Semester

Class number Class start date Last day to enrol Census date Class end date Mode Of Delivery Class Summary
3540 20 Jul 2015 07 Aug 2015 31 Aug 2015 30 Oct 2015 In Person N/A

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