• Length 4 years full-time
  • Minimum 192 Units
Admission requirements
  • Academic plan BDESN / BIT
  • CRICOS code 079093D
  • UAC code 130010

Digital + Material

Innovation + Engagement


Combine cutting-edge digital practices with internationally-renowned art and craft studio disciplines in the Bachelor of Design.


Design students will benefit from deep immersion in digital, manual and theoretical studies and a wide overview of creative practices. From coding, to making, to manufacture, students apply hands-on design to digital and physical materials. Students delve into web design, data visualisation, and interaction design, and experiment in studios to develop expertise in the latest digital form and fabrication processes.


This degree prepares students with transferable knowledge and skills required to make their mark on a rapidly changing world.

Look around, Information Technology (IT) is everywhere - your TV, laptop, gaming system, mobile phone, watch, music, movies, kitchen, car, bank and your next gig tickets. It is changing the way we live, learn, work and even socialise.

 

If you are interested in driving this exciting revolution, within a truly globalised and fast changing industry, then the ANU Bachelor of Information Technology is for you.

 

You will get a strong grounding in computing fundamentals to tackle the progressive nature of IT. With IT being an intrinsic part of all industries, knowledge of software development and information systems is highly sought after by the best employers.

 

This degree can also be taken as a flexible double with almost any other degree at ANU.

Career Options

ANU ranks among the world's very finest universities. Our nearly 100,000 alumni include political, business, government, and academic leaders around the world.

We have graduated remarkable people from every part of our continent, our region and all walks of life.

Employment Opportunities

Graduates of the Bachelor of Design may find careers in fields including object design, visual communication, data visualisation, user experience design, graphic design, web design, interface design, design thinking and strategic design.

Graduates of the Bachelor of Design may find careers in fields including object design, visual communication, data visualisation, user experience design, graphic design, web design, interface design, design thinking and strategic design.

Learning Outcomes

  1. demonstrate skills and knowledge of the practices, languages, forms, materials and technologies in their relevant discipline;

  2. research, develop and evaluate design concepts and processes by thinking creatively, critically and reflectively;

  3. apply skills and knowledge to the creation, visualisation and production of design projects;

  4. work independently and collaboratively on design projects and respond to project demands;

  5. interpret, communicate and present ideas, problems and arguments in modes suited to a range of audiences; and

  6. recognise and reflect on social, cultural technological, environmental and ethical issues of creative practice and design considering local and international perspectives.

  1.  Analyse well defined problems, and design, implement and evaluate solutions that demonstrate an understanding of the systems context in which software is developed and operated including economic, social, historical, sustainability and ethical aspects.

  2.  Recognise connections and recurring themes, including abstraction and complexity, across the discipline.

  3.  Adapt to new environments and technologies, and to innovate.

  4.  Demonstrate an operational understanding of the foundations of computer science including programming, algorithms, logic, architectures and data structures.

  5.  Communicate complex concepts effectively with diverse audiences using a range of modalities.

  6.  Work effectively within a team in order to achieve a common goal.

  7.  Demonstrate commitment to professional conduct and development that recognises the social, legal and ethical implications of their work, to work independently, and self- and peer-assess performance.

Admission Requirements

ATAR:
80
International Baccalaureate:
29

Prerequisites

ACT: Mathematical Methods (Major)/Further Mathematics (Major)/Specialist Mathematics/Specialist Methods (Major), NSW: Mathematics or equivalent. More information about interstate subject equivalencies can be found here.

Adjustment Factors

Adjustment factors are additional points added to an applicant's Selection Rank (for example an applicant's ATAR). ANU offers adjustment factors based on performance and equity principles, such as for high achievement in nationally strategic senior secondary subjects and for recognition of difficult circumstances that students face in their studies. 

Selection Rank adjustments are granted in accordance with the approved schedules, and no more than 15 (maximum 5 subject/performance-based adjustment factors and maximum 10 equity-based adjustment factors) can be awarded. 

You may be considered for adjustment factors if you have:

  • applied for an eligible ANU Bachelor degree program
  • undertaken Australian Year 12 or the International Baccalaureate
  • achieved an ATAR or equivalent at or above 70
  • not previously attempted tertiary study.

Please visit the ANU Adjustment Factors website for further information.

Bachelor of Design - Commonwealth Supported Place (CSP)

Bachelor of Information Technology - Commonwealth Supported Place (CSP)

For more information see: http://www.anu.edu.au/students/program-administration/costs-fees

Annual indicative fee for international students
$46,910.00

Scholarships

ANU offers a wide range of scholarships to students to assist with the cost of their studies.

Eligibility to apply for ANU scholarships varies depending on the specifics of the scholarship and can be categorised by the type of student you are.  Specific scholarship application process information is included in the relevant scholarship listing.

For further information see the Scholarships website.

Program Requirements

This double degree requires the completion of 192 units.

The Bachelor of Design flexible double degree component requires completion of 96 units, of which:


A maximum of 42 units may come from completion of 1000-level courses


The 96 units must include:

18 units from completion of the following compulsory courses:

DESN1002 Visual Communication: Design and Production

DESN1003 Contemporary Design in Context

DESN1004 The Past as Prototype: History, Ethics and Concepts for Design in the Twenty-First Century


12 units from completion of DESN3010 Design Practice: Engagement, Internship and Entrepreneurship, which must be completed twice with a different topic each time


A minimum of 12 units from completion of foundation courses from the following list:

ARTV1020 Figure & Life

ARTV1021 Image and Object

ARTV1033 Hold Everything: Studio Foundation

DESA1021 Precise Drawing and Model Making


6 units from completion of theory courses from the following list:

ANTH2005 Traditional Australian Indigenous Cultures, Societies and Environment

ARTH1006 Art and Design Histories: Form and Space

ARTH1007 Art and Design Histories: Making and Meaning

ARTH2043 After the Bauhaus: Design from the Interwar Period to the Age of Climate Crisis

ARTH2162 Art in the Digital Age

ARTH2167 Issues in Contemporary Craft and Design

ENVS1001 Environment and Society: Geography of Sustainability

ENVS1008 Sustainable Development

GEND1001 Sex, Gender and Identity: An Introduction to Gender Studies

GEND1002 Reading Popular Culture: An Introduction to Cultural Studies

GEND2023 Gender, Sex and Sexuality: An Introduction to Feminist Theory

HUMN1001 Digital Culture: Being Human in the Information Age

HUMN2001 Digital Humanities: Theories and Projects

INDG1001 Indigenous Peoples, Populations and Communities

PHIL1004 Fundamental Ideas in Philosophy: An Introduction

PHIL1005 Logic and Critical Thinking

PHIL1007 What is Humanity?

PHIL1008 Introduction to Ethics

PSYC1003 Psychology 1: Understanding Mind, Brain and Behaviour

PSYC1004 Psychology 2: Understanding People in Context

SOCY1002 Self and Society

SOCY1004 Analysing the Social World: An Introduction to Social Psychology


A minimum of 12 units from completion of design courses from the following list:

DESN2002 Foundations of Creative Code

DESN2003 Creative Data Visualisation: Representing Data in Visual and Material Form

DESN2004 Dynamic Design and Generative Systems

DESN2006 Front-End Web: Crafting Online Experience

DESN2001 Digital Form and Fabrication

DESN2005 Form and Fabrication in Context

DESN2007 Design Fiction: Speculative and Critical Design

DESN2008 Design Thinking: Human-Centred Design Methodologies

DESN2009 Typography in Context: digital typographic design

DESN2010 Making Creative and Critical Technologies: physical computing for art and design

DESN2012 The Ethics of Making: Design for Reuse and Repair


A minimum of 18 units from completion of studio courses from the following list:

ARTV1101 Ceramics: Introduction to Clay Forming and Technology

ARTV1102 Ceramics: Throwing & Surface Decoration

ARTV1201 Furniture: Shape/Structure

ARTV1202 Furniture: Elevate/Surface

ARTV1301 Glass Hot Forming Introduction: Fundamentals for Contemporary Practice

ARTV1302 Glass Kiln Forming Introduction: Fundamentals for Contemporary Practice

ARTV1403 Jewellery & Object: Introduction to Precise Miniature Construction

ARTV1404 Jewellery & Object: Maker, Wearer, Viewer, User

ARTV1501 Painting: Introducing Painting

ARTV1502 Painting: Composition & Space

ARTV1601 Hyperanalogue: the alchemy of darkroom photography

ARTV1610 PhotoVideo: Interrogating the Camera

ARTV1611 Expanded Studio Practice: Constructing Worlds

ARTV1612 Video Art: Editing & Montage

ARTV1613 Foundations of Animation

ARTV1614 Post-Digital Photography: bending the image

ARTV1703 Drawing into Print: Etching and Relief

ARTV1704 Drawing into Print: Screen Printing and Stencils

ARTV1803 Supports: conceptual and material

ARTV1804 Place, time, and wood

ARTV1901 Textiles: Plants & Place

ARTV1902 Textiles: Pattern & Print

ARTV2027 Professional Practice: Economies and Ecologies in the Australian Cultural Sector

ARTV2038 Workshop Atelier

ARTV2057 Hands On: Material Language

ARTV2059 Immersive Media

ARTV2060 Contexts of Making: Globalisation and Change

ARTV2061 Contexts of Making: Materiality and Value

ARTV2117 Ceramics: Glaze & Colour Development

ARTV2119 Ceramics: Experimental Methods and Meanings

ARTV2120 Ceramics: Designing for the Table and Home

ARTV2124 Ceramics: Surface, Form and Connectivity

ARTV2125 Ceramics: Moulding, Casting & Digital Technologies

ARTV2206 Furniture: Bend/Curve

ARTV2207 Furniture: Support/Body

ARTV2208 Furniture: Contain/Display

ARTV2209 Furniture: Collect/Treasure

ARTV2313 Glass Kiln Casting for Contemporary Practice

ARTV2314 Glass Blowing for Contemporary Practice: Materiality and Form

ARTV2315 Glass Kiln Forming for Contemporary Practice

ARTV2316 Glass Blowing for Contemporary Practice: Utility and Narrative

ARTV2401 Jewellery & Object: Making with machines

ARTV2402 Jewellery & Object: Utility as Context

ARTV2410 Jewellery & Object: Experimenting with process

ARTV2421 Jewellery & Object: Hollow Construction

ARTV2506 Painting: Approaches to Abstraction

ARTV2507 Painting: Painting in the Photo Digital Age

ARTV2508 Painting: Taking Your Own Direction

ARTV2509 Painting: Approaches to Composition and Colour

ARTV2605 The Photographic Document: Materiality and Form

ARTV2607 Photomedia: Large Format Photography

ARTV2608 Photomedia: Experimental Processes

ARTV2609 Animation and Video: Visual Storytelling

ARTV2610 Animation and Video: Character development

ARTV2613 Animation and Video: Landscape and Environment

ARTV2614 Animation and Video: Non-linear Forms

ARTV2706 Printmedia and Drawing: Drawing Beyond the Line

ARTV2707 Printmedia and Drawing: Extended Etching and Relief Printing

ARTV2708 Printmedia and Drawing: Construct Meaning with Drawing

ARTV2715 Printmedia and Drawing: Typography

ARTV2717 Printmedia and Drawing: The Book as Art

ARTV2723 Printmedia and Drawing: Extended Screen Printing

ARTV2727 Printmedia and Drawing: Lithography

ARTV2801 Socially Engaged Art Practice: Authorship, Dialogue and Community

ARTV2802 Politics of Memory: Video Installation, Sculpture, Documentary and Monuments

ARTV2810 Politics of Bodies: Sculpture, Figure Modelling, Performance and Choreography

ARTV2820 Politics of Spaces: Installation, Sculpture and Spatial Practice

ARTV2821 Posthuman Sculpture Practice with Active Materials: Bronze Casting, 3D Modelling and Bio Art

ARTV2830 Automation and Autonomy: Process, Accident, Sculpture

ARTV2906 Textiles: Approaches to Drawing for Craft and Design

ARTV2907 Subverting Stitch

ARTV2908 Woven Worlds

ARTV2909 Social Fabric: Crafting Communities

ARTV2911 Spatial/Temporal Methods

ARTV2921 Environment Studio: field based research and studio practice in visual arts

ARTV3507 Painting: Open to Influence Studio Research

ARTV3508 Painting: Materiality and Meaning

ARTV3510 Painting: Critical Analysis and Reflection in the Studio

The Bachelor of Information Technology flexible double degree component requires completion of 96 units, of which:

A maximum of 36 units may come from completion of 1000-level courses

The 96 units must include:

30 units from the completion of the following compulsory courses:

COMP1600 Foundations of Computing

COMP2100 Software Design Methodologies

COMP2300 Computer Organisation and Program Execution

COMP2420 Introduction to Data Management, Analysis and Security

MATH1005 Discrete Mathematical Models

 

6 units from completion of course from the following list:

COMP1100 Programming as Problem Solving

COMP1130 Programming as Problem Solving (Advanced)

 

6 units from completion of course from the following list:

COMP1110 Structured Programming

COMP1140 Structured Programming (Advanced)

 

24 units from completion of a 3000- and 4000-level courses from the following subject areas:

COMP Computer Science

INFS Information Systems, only if completing the Information Systems major

 

A minimum of 12 units and a maximum of 30 units from completion of further courses from the following subject areas:

COMP Computer Science

INFS Information Systems, only if completing the Information Systems major

 

A maximum of 6 units from completion of courses from the following list:

MATH1013 Mathematics and Applications 1

MATH1014 Mathematics and Applications 2

MATH1115 Advanced Mathematics and Applications 1

MATH1116 Advanced Mathematics and Applications 2

MATH2301 Games, Graphs and Machines

STAT1003 Statistical Techniques

STAT1008 Quantitative Research Methods

 

A maximum of 12 units from completion of courses from the following list:

ENGN1211 Discovering Engineering

VCUG2002 Leadership and Influence in a Complex World

VCUG2004 Creating Impact

VCUG3001 Unravelling Complexity

Majors

Bachelor of Information Technology Majors

Minors

Bachelor of Information Technology Minors

Bachelor of Design Minors

Specialisations

Bachelor of Information Technology Specialisations

Back to the Bachelor of Information Technology page

The ANU Bachelor of Information Technology (BIT) program is accredited by the Australian Computer Society. The three year degree prepares graduates to enter the computing industry work force as novice practitioners to develop software or to apply computing in human organisations. The BIT can also be taken as a part of many double degrees.

Single degree

  • This degree requires 144 units (each course is typically 6 units)
  • Typically you will study four courses per semester (total of 24 units)
  • You can study a computing major (48 units) or minor (24 units)
  • You have 48 units (eight courses) of electives that can be taken from Computer Science or from any other area of the university.

Double degree

  • This degree requires 96 units (each course is typically 6 units) from the BIT rules
  • Typically you will study four courses per semester (total of 24 units)
  • You can study a major (48 units) or a minor (24 units).
  • There are no university electives in the double degree.
  • You can choose your double degree with BIT from Programs and Courses 

About this degree

Typically you will study 4 courses per semester (total of 24 units) as a full time student giving you a total of 24 courses across your whole degree

  • The degree is made up of compulsory requirements  (seven courses) and an additional suite of computing requirements  (nine courses) 
  • You can choose to study a computing major or minor – note that completing a major
  • In the single degree program you will have 48 units (eight courses) of electives.  You may use these to study further computing courses, courses from elsewhere in the university, or a major or minor from another area of the university.
  • In the double degree, you have no electives - your other degree requirements use up all of these. 

Enrolment Status

While it is possible to enrol in fewer courses per semester, which is called studying part-time, it will take you longer to finish your program and get your degree. If you are an international study you must always be full-time

Important things to keep in mind when choosing your 1000-level courses

  • When you enrol for the first time you will typically study '1000-level' courses. These courses have '1' as the first number in their course code, such as COMP1100.
  • You need to enrol in courses for both First Semester and Second Semester though note that you can change your Semester 2 courses all the way until July.
  • You can’t study more than four courses (24 units) per semester, eight for the year, and international students cannot study less than 24u a semester.
  • You may take 1000-level courses later in your program. But remember you can’t count more than ten 1000-level courses (60 units) towards your single degree or six 1000-level courses (36 units) towards your BIT half of the double degree.
  • In choosing your first year programming courses you will have a choice of doing COMP1030, COMP1100 or COMP1130 in Semester 1, and COMP1040, COMP1100, COMP1110 or COMP1140 in Semester 2. The standard courses are COMP1100/1110 but if you have a strong maths background, and/or significant programming experience, you might like to choose COMP1130/1140. Note that you choose COMP1130 you will be able to drop back to COMP1100 in the first 2 weeks. Similarly if you are not confident in your maths or computing ability, you will be able to enrol in COMP1030 in Semester 1 and then COMP1100 in Semester 2, followed by COMP1110 in Semester 1, 2018.

Majors and Minors

See available majors and minors for this program

You have the option to complete a major as a part of your BIT – note that a major is required for Australian Computer Society Accreditation:

Information Systems Major

Software Development Major




Electives

  • If you are in the single degree then in your first year you have two electives to choose.
  • To find 1000-level (first year) elective courses, use the catalogue search.
  • You have four electives to choose in your first year. These can be additional computing courses (eg: COMP1720, COMP1710, COMP2400, INFS1001),  other electives that may count as COMP courses (MATH1013 MATH1014, STAT1003, STAT1008, ENGN1211), engineering oriented electives (such as PHYS1001 or PHYS1101 or ENGN1218 ).
  • If you have an interest in another area (eg management, mathematics, psychology, languages) then you should explore first year courses in these areas and in particular, look at the majors and minors in these areas. These will give you an idea of the first year courses that you should study.
  • Students whose first language is not English and who feel they would benefit from not only some additional English assistance but who would like to learn more about the Australian academic style (eg essay structure, oral presentations, critical thinking, plagiarism and poor academic practice), might like to seek enrolment in ESEN1101 Essential University English

Study Options

Bachelor of Information Technology - Semester 2 Commencement

This study plan is for those students commencing in semester 2. Due to the different offering of courses, your study plan is different from those students who commence in semester 1.

Bachelor of Information Technology single degree

Study Options

Year 1 48 units COMP1100 Programming as Problem Solving 6 units OR COMP1130; MATH1005 Discrete Mathematical Models 6 units Elective course 6 units Elective course 6 units
COMP1110 Structured Programming 6 units OR COMP1140; COMP1600 Foundations of Computing 6 units Elective course 6 units Elective course 6 units

Bachelor of Information Technology double degree

Study Options

Year 1 48 units COMP1100 Programming as Problem Solving 6 units OR COMP1130; MATH1005 Discrete Mathematical Models 6 units Other Degree course 6 units Other Degree course 6 units
COMP1110 Structured Programming 6 units OR COMP1140; COMP1600 Foundations of Computing 6 units Other Degree course 6 units Other Degree course 6 units

Academic Advice

For assistance, please email: studentadmin.cecs@anu.edu.au

Back to the top

Responsible Officer: Registrar, Student Administration / Page Contact: Website Administrator / Frequently Asked Questions